For AR/VR 2.0 to live, AR/VR 1.0 must die

Tim Merel Mobile AR app store revenues (in-app-purchase/premium) remain dominated by games (primarily Pokémon GO) today, but mobile AR’s installed base and increasing adoption as a feature in mainstream apps could see non-games categories take more than half the mobile AR app store revenues by 2023. As with the overall mobile market, it could remain …

For AR/VR 2.0 to live, AR/VR 1.0 must die Read More »